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Showing posts from May, 2026

Rollohi-ch406-script

  In our last episode on Rollohi, we broke off at a dramatic point in an ongoing rumble between the reckless half of the party, Eryn, Kylie, Umbert, and Jack, and a rather unpleasantly large number of buccaneers. The latest wave sent by Kopjie, the level 7 fighter, to reinforce his crumbling flank, numbered 8, and they were ready for combat with shields up and scimitars out. In a dramatic turn of events, Umbert scored a kill with his dagger, and Kylie rescued Umbert from certain death by using hit dice from her reserve to kill two buccaneers who rashly peeled away from her without taking a deliberate withdrawal move. That leaves Eryn slightly scratched, 17 of 23 hit points, and Kylie, who can much worse afford damage, 8 of 10 hit points, in a great position to clean up the last few. But before we go on to that, I do need to have a quick check on the six or so combat rounds between the villa and the buccaneers surrounding it. Once again I keep it very arbitrary and generic, asking ...

Rollohi-ch405-script

  We've reached a beat, a downbeat, in our narration of the villa fight. And as the leadership try to get their heads around what the courier runner has brought them, we'll just run through our character capabilities. Aaron the Fighter 18 of 23 hit points Seed Halfling seventeen of seventeen Podby twelve of fifteen hit points Jack the Thief thirteen of thirteen hit points. Kylie the Elf eight of ten hit points and spells remaining to her Magic Missile, Shield, and Detect Evil. Xantu the Dwarf took an arrow through the shoulder and is at eleven of eighteen hit points. Ambert the wizard has had a couple of lucky escapes and is at seven of nine hit points. And he still has his full spell menu of Charm Person, Ventriloquism, Knock, and Invisibility. Finally, Engel the Priest who often acts as party leader is eleven of fourteen hit point...